Tales of Xillia • Alvin
Alvin status art

Alvin

Special Ability Charge
Holding the Arte button after using an arte to merge Alvin's sword and gun. Shifting his Martial Artes into stronger versions.
Partner Skill Breaker
When an enemy guards, deal damage and inflict Guard Break and Stun for 6 seconds.
Name Element Arte Type Scaling Cost Usage Upgrades Learned Notes
Martial Artes (武身技 - Bushinwaza)
Demon Fang (Majinken / 魔神剣) None Martial Arte - 6 TP Projectile penetrates targets and forces downed enemies to stand after 400 uses. Lilium Orb: Orb 1 Node 1 Stand Up.
Tiger Blade (Kogahazan / 虎牙破斬) None Martial Arte - 9 TP Attack speed increases after 200 uses. Lilium Orb: Orb 1 Node 1 Aerial.
Sonic Thrust (Shunjinken / 瞬迅剣) None Martial Arte AGL 8 TP Becomes usable in midair after 100 uses. Lilium Orb: Orb 1 Node 3 Aerial.
Variable Trigger (ヴァリアブルトリガー) Fire Martial Arte DEX 10 TP - Lilium Orb: Orb 2 Node 1 Burn.
Tornado Drive (Senkuureppa / 閃空裂破, “Light Spear”) Light Martial Arte - 12 TP - Lilium Orb: Orb 1 Node 6 Aerial; Confusion.
Arc Fire (Tide Bullet / タイドバレット) Fire Martial Arte - 10 TP Forces downed enemies to stand after 200 uses. Lilium Orb: Orb 1 Node 4 Stand Up; Burn.
Guardian Field (Shugohoujin / 守護方陣) Light Martial Arte PSY 15 TP Healing amount increases after 400 uses. Lilium Orb: Orb 1 Node 2 Heals HP; Confusion.
Punishing Shot (Aerial Bullet / エアリアルバレット) Wind Martial Arte - 14 TP Adds an additional hit after 200 uses. Lilium Orb: Orb 1 Node 6 Paralysis.
Moonlight Cleft (Shingetsusen / 真月閃) None Martial Arte - 16 TP - Lilium Orb: Orb 2 Node 4 -
Squall Shot (Rain Bullet / レインバレット) Water Martial Arte - 17 TP - Lilium Orb: Orb 1 Node 8 Weak.
Terra Rupture (Chiryuusen / 地竜閃) Earth Martial Arte - 13 TP Pulls enemies toward Alvin after 200 uses. Lilium Orb: Orb 1 Node 5 Slow.
Homing Shot (Chase Bullet / チェイスバレット) Dark Martial Arte DEX 12 TP - Lilium Orb: Orb 2 Node 3 Aerial; Terror.
Dragon Swarm (Souryuu Rengazan / 爪竜連牙斬) None Martial Arte - 20 TP Attack speed increases after 200 uses. Lilium Orb: Orb 2 Node 1 -
Pulse Shot (Wide Shot / ワイドショット) None Martial Arte - 18 TP Forces downed enemies to stand after 200 uses. Lilium Orb: Orb 1 Node 5 Stand Up.
Dark Radiance (Majin Senkoudan / 魔神閃光断) Fire Martial Arte - 24 TP Becomes usable in midair after 100 uses. Lilium Orb: Orb 2 Node 5 Aerial; Knockdown; Burn.
Demon Inferno (Majin Bakuenzan / 魔神爆炎斬) Fire Martial Arte - 26 TP - Lilium Orb: Orb 2 Node 5 Burn.
Cross Cleave (Muzzle Bark / マズルバーク) Dark Martial Arte INT 28 TP Adds extra hits after 200 and 400 uses. Lilium Orb: Orb 2 Node 5 Terror.
Charged Artes (チャージ技 - Charge Waza)
Fierce Demon Fang (Gou Majinken / 剛・魔神剣) None Charged Arte - 6 TP Area of effect increases after 400 Demon Fang uses. Charge: Demon Fang Knockdown.
Tiger Rage (Kogarenzan / 虎牙連斬) None Charged Arte - 9 TP - Charge: Tiger Blade Aerial combo.
Sonic Barrage (Shunjinken Houga / 瞬迅剣・砲牙) None Charged Arte AGL 8 TP Forces downed enemies to stand, then returns them to a downed state. Charge: Sonic Thrust Stand Up; Knockdown.
Variable Blast (Variable Flash / ヴァリアブルフラッシュ) Fire Charged Arte DEX 10 TP Projectile penetrates targets. Charge: Variable Trigger Burn.
Cyclone Drive (Senkuu Shoureppa / 閃空衝裂破, “Victory Light Spear”) Light Charged Arte - 12 TP - Charge: Tornado Drive Aerial; Confusion.
Arc Blaze (Tide Spark / タイドスパーク) Fire Charged Arte - 10 TP Forces downed enemies to stand after 200 Arc Fire uses. Charge: Arc Fire Stand Up; Burn.
Guardian Grove (Shugo Houtsuijin / 守護砲追陣) Light Charged Arte PSY 15 TP Heals more and allows movement before glyph disappears after Guardian Field use milestones. Charge: Guardian Field Heals HP; Confusion.
Punishing Beam (Aerial Laser / エアリアルレイザー) Wind Charged Arte - 14 TP First hit forces downed enemies to stand after 200 Punishing Shot uses. Charge: Punishing Shot Stand Up; Knockdown; Paralysis.
Twin Moonlight Cleft (Shingetsusousen / 真月掃閃) None Charged Arte - 16 TP - Charge: Moonlight Cleft -
Storm Shot (Shooting Rain / シューティングレイン) Water Charged Arte - 17 TP - Charge: Squall Shot Weak.
Terra Fissure (Chiryuusenha / 地竜閃覇) Earth Charged Arte - 13 TP - Charge: Terra Rupture Knockdown; Slow.
Homing Cannon (Chase Cannon / チェイスキャノン) Dark Charged Arte DEX 12 TP - Charge: Homing Shot Aerial; Terror.
Dragon Salvo (Houryuu Rengazan / 砲竜連牙斬) None Charged Arte - 20 TP - Charge: Dragon Swarm Multi-hit combo.
Sweeping Shot (Shell Vanguard / シェル・ヴァンガード) None Charged Arte - 18 TP Forces downed enemies to stand after 200 Pulse Shot uses. Charge: Pulse Shot Stand Up.
Devil Flare (Majuu Senkoudan / 魔銃閃光断) Fire Charged Arte - 24 TP Becomes usable in midair after 100 Dark Radiance uses. Charge: Dark Radiance Aerial; Knockdown; Burn.
Abyssal Inferno (Majuu Bakuenzan / 魔銃爆炎斬) Fire Charged Arte - 26 TP - Charge: Demon Inferno Knockdown; Burn.
Muzzle Roar (マズルロアー) Dark Charged Arte INT 28 TP Adds extra hits after 200 and 400 Cross Cleave uses. Charge: Cross Cleave Terror.
Linked Artes (共鳴術技リンクアーツ - Link Artes)
Demonic Chaos (Majin Rengazan / 魔神連牙斬) None Linked Arte - - - Alvin + Jude. Demon Fang + Demon Fist. Forces downed enemies to stand.
Sharp Current (Tenryuu Tsuijinsen / 転留追刃穿) Water Linked Arte - - Deals one extra hit while Charge is active. Alvin + Jude. Arc Fire + Aqua Sweep. Knockdown; Weak.
Diving Falcon (Hiten Shouseiku / 飛天翔星駆) Wind Linked Arte - - Travel distance increases up to 500 uses. Alvin + Jude. Punishing Shot + Rising Falcon. Paralysis.
Force Wave (Kyokoushouha / 拒甲掌破) None Linked Arte - - Uses Sweeping Shot motions while Charge is active. Alvin + Jude. Pulse Shot + Palm Strike. -
Inferno Dance (Reflect Bombing / リフレクトボミング) Fire Linked Arte - - Gains an extra hit while Charged; range increases with use. Alvin + Jude. Demon Inferno + Swallow Dance. Burn.
Shatter Circle (Bakujinsanka / 爆陣散画) None Linked Arte - - Fragment count increases with use. Alvin + Milla. Variable Trigger + Condemnation. Marks enemies with delayed-explosion glyphs.
Wyrm Wrath (Ryuuko Metsugazan / 龍虎滅牙斬) None Linked Arte - - - Alvin + Milla. Tornado Drive + Death Knell. Forces downed enemies to stand, then knocks them down.
Hell Pyre (Gurenken / 紅蓮剣) Fire Linked Arte - - - Alvin + Milla. Tiger Blade + Fireball. Knockdown; Burn.
Lightning Tiger Blade (Shuusouraizan / 襲爪雷斬) Fire / Wind Linked Arte - - - Alvin + Milla. Dark Radiance + Bolt Strike + Thunder Blade. Knockdown; Burn; Paralysis.
Quake Breaker (Quake Raider / クェイクレイダー) Earth Linked Arte - - Gains extra hits at 50, 100, and 150 uses. Alvin + Milla. Terra Rupture + Rock Trine. Knockdown; Slow.
Impact Cross (Shouha Juumonji / 衝破十文字) None Linked Arte - - - Alvin + Leia. Sonic Thrust + Darting Claw. -
Invigorating Rain (Ail Shower / エールシャワー) Water Linked Arte - - Healing speed increases after 200 uses. Alvin + Leia. Squall Shot + Heal. Heals 50% HP and raises physical/magical attack by 40%.
Spinning Thunder (Gouha Tenbuyou / 轟覇転武踊) None Linked Arte - - - Alvin + Leia. Moonlight Cleft + Crescent Flash. -
Pow Blade (Pikohazan / ピコ破斬) Light Linked Arte - - Gains an extra hit while Charged. Alvin + Elize. Tiger Blade + Pow Hammer. Confusion; Stun.
Teepo Cannon (Tipo BUSTER / ティポ・BUSTER) Fire Linked Arte - - Can be extended after 100 uses. Alvin + Elize. Variable Trigger + Teepo Spray. Knockdown; Burn.
Teepo Unleashed (Tipo Tipo Chaser / ティポティポチェイサー) Dark Linked Arte - - Tracking improves by 120 uses; range by 200 uses. Alvin + Elize. Homing Shot + Teepo Vacuum. Terror.
Guardian Frost (Shugo Hyousoujin / 守護氷槍陣) Water / Earth Linked Arte - - Pulling strength increases with use. Alvin + Rowen. Guardian Field + Glacial Core. Weak; Slow.
Fatal Circle (Fatal Circular / フェイタルサーキュラー) Light Linked Arte - - - Alvin + Rowen. Squall Shot + Severed Fate. Confusion.
Arcane Artes (奥義 - Ougi)
Hell Fryer (Garyuu Gurenken / 我流紅蓮剣) Fire Arcane Arte - 30 TP Attack speed increases while Charge is active. Lilium Orb: Orb 2 Node 2 Knockdown; Burn; Alvin becomes airborne.
Mystic Artes (秘奥義 - Hi Ougi)
Terminus Pride (Expendable Pride / エクスペンダブルプライド) Fire Mystic Arte - - - Overlimit; hold Attack after Hell Fryer. Grants 1 stacked Charge.
Name Link SP Cost Requirements Notes
Parameter Skills (パラメータスキル)
Strength (ストレングス) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Strength by 5%.
Strength 2 (ストレングス2) Yes 4 Lilium Orb: Orb 2 Node 4 Increases Strength by 10%.
Strength 3 (ストレングス3) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Strength by 15%.
Vitality (スタミナ) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Vitality by 5%.
Vitality 2 (スタミナ2) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Vitality by 10%.
Agility (アジリティ) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Agility by 5%.
Agility 2 (アジリティ2) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Agility by 10%.
Intelligence (インテリジェンス) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Intelligence by 5%.
Intelligence 2 (インテリジェンス2) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Intelligence by 10%.
Psyche (マインド) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Psyche by 5%.
Psyche 2 (マインド2) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Psyche by 10%.
Dexterity (デクステリティ) Yes 3 Lilium Orb: Orb 1 Node 7 Increases Dexterity by 5%.
Dexterity 2 (デクステリティ2) Yes 4 Lilium Orb: Orb 2 Node 6 Increases Dexterity by 10%.
Stamina (バイタリティ) Yes 3 Lilium Orb: Orb 1 Node 1 Increases max HP by 5%.
Stamina 2 (バイタリティ2) Yes 4 Lilium Orb: Orb 1 Node 8 Increases max HP by 10%.
Stamina 3 (バイタリティ3) Yes 6 Lilium Orb: Orb 2 Node 4 Increases max HP by 15%.
Spirit (スピリッツ) Yes 3 Lilium Orb: Orb 1 Node 4 Increases max TP by 5%.
Spirit 2 (スピリッツ2) Yes 4 Lilium Orb: Orb 2 Node 4 Increases max TP by 10%.
Assault (Exceed 1 / エクシード) No 8 Lilium Orb: Orb 1 Node 3 Increases max AC by 1.
Assault 2 (Exceed 2 / エクシード2) No 10 Lilium Orb: Orb 1 Node 5 Increases max AC by 1.
Assault 3 (Exceed 3 / エクシード3) No 12 Lilium Orb: Orb 2 Node 2 Increases max AC by 1.
Linked Action (Exceed Link / エクシードリンク) Yes 12 Skill Tome: "Vigor Shared" (Advanced Group Coliseum) Increases max AC by 1; linked partner also gains +1 AC.
Solid Guard (ウィルガード) No 2 Lilium Orb: Orb 1 Node 2 Reduces damage taken while guarding.
Earth Guard (アースガード) Yes 3 Lilium Orb: Orb 1 Node 3 Increases Earth resistance by 30%.
Water Guard (アクアガード) Yes 3 Lilium Orb: Orb 1 Node 6 Increases Water resistance by 30%.
Fire Guard (ファイアガード) Yes 3 Lilium Orb: Orb 1 Node 8 Increases Fire resistance by 30%.
Wind Guard (ウィンドガード) Yes 3 Lilium Orb: Orb 1 Node 3 Increases Wind resistance by 30%.
Light Guard (ライトガード) Yes 3 Lilium Orb: Orb 2 Node 2 Increases Light resistance by 30%.
Dark Guard (ダークガード) Yes 3 Lilium Orb: Orb 1 Node 8 Increases Dark resistance by 30%.
Life Up (ライフアップ) No 4 Lilium Orb: Orb 2 Node 1 1% chance to increase max HP by 2% after battle.
Mind Up (メンタルアップ) No 4 Lilium Orb: Orb 2 Node 1 1% chance to increase max TP by 1% after battle.
Happiness (ハピネスシング) No 3 Skill Tome: "Joyful Guide" (Mon Highlands – Aifread's Treasure) 5% chance for +10% EXP at end of battle.
EXP Share (イメージトレーニング) No 1 Skill Tome: "Soul Dividend" (Lakutam Highroad – Aifread's Treasure) Receives bonus EXP while not in the active party.
Link Brigade (メニメニリンク) No 3 Lilium Orb: Orb 2 Node 2 Increases EXP gained based on links used in a battle.
Attack Conversion (フィジカルコンバートA) No 1 Lilium Orb: Orb 2 Node 2 -25% Arte Attack; +25% Physical Attack.
Defense Conversion (フィジカルコンバートD) No 1 Lilium Orb: Orb 2 Node 3 -25% Arte Defense; +25% Physical Defense.
Chivalry (シバルリー) No 3 Lilium Orb: Orb 1 Node 5 +5% base stats per female in the active party.
Action Skills (アクションスキル)
Magic Guard (マジックガード) No 3 Lilium Orb: Orb 1 Node 1 Reduces magical damage when guarding with Down + Guard.
All Guard (オールガード) No 6 Lilium Orb: Orb 2 Node 8 Magic Guard also reduces physical damage.
Minimum Damage (1ダメージ / 1 Damage) No 1 Skill Tome: "Pinprick" (Old Vicalle Mines – Aifread's Treasure) All attacks deal 1 damage.
Mirage Step (ステッパー / Stepper) No 2 Lilium Orb: Orb 2 Node 5 Backstep and front step no longer consume AC.
Combo Siphon (コンボメンタルサプライ / Combo Mental Supply) No 4 Lilium Orb: Orb 1 Node 4 Recovers 1% TP every 9 hits in a combo.
Momentary Gain (スプレンダーアサルト / Splendor Assault) No 5 Lilium Orb: Orb 1 Node 1 Increases AC by 3 after a backstep evasion of a grounded melee.
Mirage Assault (ムーヴィングアサルト / Moving Assault) Yes 9 Lilium Orb: Orb 1 Node 6 Attacking while holding L1 performs a sidestep attack.
Flash Guard (フラッシュガード) No 2 Lilium Orb: Orb 1 Node 2 Reduces damage by 90% when guarding with perfect timing.
TP Restoration Guard (TPドレインガード / TP Drain Guard) Yes 3 Lilium Orb: Orb 1 Node 3 Recovers 25% max TP on a successful Flash Guard.
Extended Window (ディレイリンクアーツ / Delay Link Artes) Yes 6 Lilium Orb: Orb 2 Node 1 Doubles the input window for Linked Artes.
Blunt Force (アタックフェイント / Attack Feint) Yes 4 Lilium Orb: Orb 1 Node 3 Increases chance to Stun with physical attacks by 5%.
Critical (クリティカル) Yes 6 Lilium Orb: Orb 1 Node 6 Increases critical hit rate by 3%.
Sustained Critical (クリティカルキープ / Critical Keep) Yes 20 Lilium Orb: Orb 1 Node 8 All attacks are critical hits during Overlimit.
Disorienting Strike (ストッパー / Stopper) Yes 3 Lilium Orb: Orb 1 Node 8 Increases stagger duration from basic attacks by 25%.
Charge Plus (チャージプラス) No 7 Lilium Orb: Orb 1 Node 4 Charge can stack one additional time.
Charge Plus 2 (チャージプラス2) No 7 Lilium Orb: Orb 1 Node 6 Charge can stack one additional time.
Charge Plus 3 (チャージプラス3) No 7 Lilium Orb: Orb 2 Node 5 Charge can stack one additional time.
Charge Breaker (チャージブレイカー) No 10 Lilium Orb: Orb 2 Node 4 Enables Guard Break on all hits while Charge is active.
Charge Breaker 2 (チャージブレイカー2) No 20 Skill Tome: "Tetra Infusion" (Alvin Advanced Coliseum) Guarantees staggering on all hits at 4 stacked Charges.
Sustained Charge (チャージキープ / Charge Keep) No 4 Lilium Orb: Orb 1 Node 8 Charge is not lost if an attack misses.
Speed Charge (スピードチャージ) No 7 Lilium Orb: Orb 2 Node 7 Increases Charge speed.
Mind Charge (チャージメンタルプラス / Charge Mental Plus) No 5 Lilium Orb: Orb 2 Node 8 Recovers 3% max TP when Charge is activated.
Charge Armor (チャージドアーマー / Charged Armor) No 6 Gun Belt key item ("Mother and Child" subevent) Cannot be staggered while Charge is active.
Fatal Opening (スプレンダークリティカル / Splendor Critical) Yes 14 Lilium Orb: Orb 2 Node 8 Next Linked Arte is guaranteed critical after backstep evasion.
Support Skills (サポートスキル)
HP Gain (HPゲイン) No 3 Lilium Orb: Orb 1 Node 2 Recovers 10% max HP when defeating an enemy.
TP Gain (TPゲイン) No 4 Lilium Orb: Orb 1 Node 2 Recovers 2% max TP when defeating an enemy.
HP Gain 2 (HPゲイン2) No 4 Lilium Orb: Orb 2 Node 4 Recovers 1% max HP every 5 hits in a combo.
TP Gain 2 (TPゲイン2) No 5 Lilium Orb: Orb 2 Node 7 Recovers 1% max TP every 5 hits in a combo.
Immunity (イミュニティ) No 5 Lilium Orb: Orb 1 Node 4 Reduces chance of physical ailments by 50%.
Limit Fever (リミッツフィーバー / Limits Fever) No 6 Lilium Orb: Orb 2 Node 5 Artes do not consume TP during Overlimit.
Over Extension (リミター / Limiter) Yes 7 Lilium Orb: Orb 2 Node 3 Increases Overlimit duration by 2 seconds.
Over Extension 2 (リミター2 / Limiter 2) Yes 5 Lilium Orb: Orb 2 Node 3 +1 second Overlimit when connecting a Linked Arte (once per arte).
Over Extension 3 (リミター3 / Limiter 3) Yes 5 Lilium Orb: Orb 2 Node 7 +2 seconds Overlimit when linking after partner change (once per arte).
HP Surge (リバイバルエナジーHP / Revival Energy HP) No 12 Lilium Orb: Orb 2 Node 3 Revives with full HP once per battle.
TP Surge (リバイバルエナジーTP / Revival Energy TP) No 10 Lilium Orb: Orb 2 Node 3 Revives with full TP once per battle.
TP Combo Support (コンボTPサポート / Combo TP Support) No 4 Lilium Orb: Orb 1 Node 2 Reduces TP cost by 20% after 4 hits; 40% after 8+ hits by an ally.
Advantageous Assault (アサルトコンディション / Assault Condition) No 3 Lilium Orb: Orb 2 Node 2 Recovers 2% max TP when attacking a statused enemy with a normal attack.
Level Restore (グロウアップヒール / Grow Up Heal) No 4 Lilium Orb: Orb 1 Node 1 Fully restores HP and TP upon leveling up.
Fury Stoke (アピールターゲット / Appeal Target) No 1 Lilium Orb: Orb 2 Node 8 Taunt for 5 seconds to reduce enemy targeting of the user.
HP Bench Warmer (ベンチウォーマーHP / Benchwarmer HP) No 3 Lilium Orb: Orb 2 Node 7 Recovers HP while not in the active party.
TP Bench Warmer (ベンチウォーマーTP / Benchwarmer TP) No 4 Lilium Orb: Orb 2 Node 7 Recovers TP while not in the active party.
Heal Share Plus (ヒールシェアプラス) No 8 Lilium Orb: Orb 2 Node 1 Increases healing shared while linked to 50%.
Sustained Limit (リミッツキープ / Limits Keep) No 8 Skill Tome: "Widened Limits" (Helioborg Fortress – Aifread's Treasure) Extends Overlimit duration after arcane artes.
Impregnable Guard (ハイガード / High Guard) Yes 8 Skill Tome: "Absolute Defense" (Orda Palace – Aifread's Treasure) Cannot be guard broken.
Life Reversal (ライフリバース / Life Rebirth) Yes 8 Lilium Orb: Orb 2 Node 8 Gradually recovers half of the most recent damage taken as HP.
Safety Net (リンクスラッシャー / Link Slasher) No 2 Lilium Orb: Orb 1 Node 4 Prevents link encounters.
Natural Recovery (ナチュラルリカバー / Natural Recover) Yes 4 Lilium Orb: Orb 1 Node 5 Automatically recovers from status ailments when standing still.
Medicinal Meditation (HPリラックス / HP Relax) Yes 3 Lilium Orb: Orb 1 Node 5 Gradually recovers HP while doing nothing in combat.
Recall (リコール / Resurrect) No 8 Lilium Orb: Orb 2 Node 7 40% chance to auto-revive once per battle.
Name Element P. ATK A. ATK Cost Sell Shop Lv Acquisition
Broadsword (ブロードソード) None 119 56 650 227 1 Lv 1. Inital Alvin.
Lazy Iron (レイジーアイアン) None 185 84 1310 458 4 Lv 4
Regal Blade / Formal Blade (フォーマルブレイド) None 251 112 2210 773 9 Lv 9
Bastard Sword (バスタードソード) None 317 140 3330 1165 14 Lv 14
Solid Breaker (ソリッドブレイカー) Earth 383 168 4690 1641 19 Lv 19
Stormbringer / Gale Causer (ゲイルカウザー) Wind 449 196 6270 2194 24 Lv 24
Wrecking Blade / Assault Rukh (アサルトルーク) None 514 224 8070 2824 29 Lv 29
Geocrusher (ジオクラッシャー) None 580 252 10110 3538 34 Lv 34
Heavy Anchor / Banish Anchor (バニッシュアンカー) None 646 280 12380 4333 39 Lv 39
Mourning Edge / Apelpisia (アペルプシア) None 712 308 14870 5204 44 Lv 44
Savage Flare (サヴィッチフレア) Fire 778 336 17590 6156 49 Lv 49
Mako / Depth Predator (デプスプレデター) Water 844 364 20540 7189 54 Lv 54
The Shredder / Great Ripper (グレートリッパー) None 908 392 23690 8291 59 Lv 59
Brute Masher / Ogre Masher (オーガマッシャー) None 974 420 27090 9481 64 Lv 64
Radiator (ラディエイター) None 1040 448 30720 10752 69 Lv 69
Redeemer / Vice Eraser (ヴァイスイレイザー) Light 1106 476 34590 12106 74 Lv 74
Ogre Sword / Onibouchou Rakan (鬼包丁・羅漢) None 1172 504 38670 13534 79 Lv 79
Impulse Edge / Murderous Urge (マーダレスアージ) Dark 1238 532 42990 15046 84 Lv 84
Cluster Fang (クラスタルファング) Earth 1303 560 47520 16628 89 Lv 89
Dyno Smasher / Dinosauro Hell (ディノサウロ・ヘル) None 1369 588 52280 18298 94 Lv 94
Adahalma, the Condemned (大枷剣アダハルマ) None 1411 605 56310 19708 100 Lv 100
Squid on a Stick (焼きイカ) None 900 300 - - - Reward from Alvin's Grand Master Arena
Vicehein, the Howler (断魔剣ヴァイスヘイン) None 970* 620* - - - Drop: Schweiss. ATK scales with enemies felled while linked after the 'Golden Mage Knight' subevent.