Alvin
Special Ability
Charge
Holding the Arte button after using an arte to merge Alvin's sword and gun. Shifting his Martial Artes into stronger versions.
Partner Skill
Breaker
When an enemy guards, deal damage and inflict Guard Break and Stun for 6 seconds.
| Name | Element | Arte Type | Scaling | Cost | Usage Upgrades | Learned | Notes |
|---|---|---|---|---|---|---|---|
| Martial Artes (武身技 - Bushinwaza) | |||||||
| Demon Fang (Majinken / 魔神剣) | None | Martial Arte | - | 6 TP | Projectile penetrates targets and forces downed enemies to stand after 400 uses. | Lilium Orb: Orb 1 Node 1 | Stand Up. |
| Tiger Blade (Kogahazan / 虎牙破斬) | None | Martial Arte | - | 9 TP | Attack speed increases after 200 uses. | Lilium Orb: Orb 1 Node 1 | Aerial. |
| Sonic Thrust (Shunjinken / 瞬迅剣) | None | Martial Arte | AGL | 8 TP | Becomes usable in midair after 100 uses. | Lilium Orb: Orb 1 Node 3 | Aerial. |
| Variable Trigger (ヴァリアブルトリガー) | Fire | Martial Arte | DEX | 10 TP | - | Lilium Orb: Orb 2 Node 1 | Burn. |
| Tornado Drive (Senkuureppa / 閃空裂破, “Light Spear”) | Light | Martial Arte | - | 12 TP | - | Lilium Orb: Orb 1 Node 6 | Aerial; Confusion. |
| Arc Fire (Tide Bullet / タイドバレット) | Fire | Martial Arte | - | 10 TP | Forces downed enemies to stand after 200 uses. | Lilium Orb: Orb 1 Node 4 | Stand Up; Burn. |
| Guardian Field (Shugohoujin / 守護方陣) | Light | Martial Arte | PSY | 15 TP | Healing amount increases after 400 uses. | Lilium Orb: Orb 1 Node 2 | Heals HP; Confusion. |
| Punishing Shot (Aerial Bullet / エアリアルバレット) | Wind | Martial Arte | - | 14 TP | Adds an additional hit after 200 uses. | Lilium Orb: Orb 1 Node 6 | Paralysis. |
| Moonlight Cleft (Shingetsusen / 真月閃) | None | Martial Arte | - | 16 TP | - | Lilium Orb: Orb 2 Node 4 | - |
| Squall Shot (Rain Bullet / レインバレット) | Water | Martial Arte | - | 17 TP | - | Lilium Orb: Orb 1 Node 8 | Weak. |
| Terra Rupture (Chiryuusen / 地竜閃) | Earth | Martial Arte | - | 13 TP | Pulls enemies toward Alvin after 200 uses. | Lilium Orb: Orb 1 Node 5 | Slow. |
| Homing Shot (Chase Bullet / チェイスバレット) | Dark | Martial Arte | DEX | 12 TP | - | Lilium Orb: Orb 2 Node 3 | Aerial; Terror. |
| Dragon Swarm (Souryuu Rengazan / 爪竜連牙斬) | None | Martial Arte | - | 20 TP | Attack speed increases after 200 uses. | Lilium Orb: Orb 2 Node 1 | - |
| Pulse Shot (Wide Shot / ワイドショット) | None | Martial Arte | - | 18 TP | Forces downed enemies to stand after 200 uses. | Lilium Orb: Orb 1 Node 5 | Stand Up. |
| Dark Radiance (Majin Senkoudan / 魔神閃光断) | Fire | Martial Arte | - | 24 TP | Becomes usable in midair after 100 uses. | Lilium Orb: Orb 2 Node 5 | Aerial; Knockdown; Burn. |
| Demon Inferno (Majin Bakuenzan / 魔神爆炎斬) | Fire | Martial Arte | - | 26 TP | - | Lilium Orb: Orb 2 Node 5 | Burn. |
| Cross Cleave (Muzzle Bark / マズルバーク) | Dark | Martial Arte | INT | 28 TP | Adds extra hits after 200 and 400 uses. | Lilium Orb: Orb 2 Node 5 | Terror. |
| Charged Artes (チャージ技 - Charge Waza) | |||||||
| Fierce Demon Fang (Gou Majinken / 剛・魔神剣) | None | Charged Arte | - | 6 TP | Area of effect increases after 400 Demon Fang uses. | Charge: Demon Fang | Knockdown. |
| Tiger Rage (Kogarenzan / 虎牙連斬) | None | Charged Arte | - | 9 TP | - | Charge: Tiger Blade | Aerial combo. |
| Sonic Barrage (Shunjinken Houga / 瞬迅剣・砲牙) | None | Charged Arte | AGL | 8 TP | Forces downed enemies to stand, then returns them to a downed state. | Charge: Sonic Thrust | Stand Up; Knockdown. |
| Variable Blast (Variable Flash / ヴァリアブルフラッシュ) | Fire | Charged Arte | DEX | 10 TP | Projectile penetrates targets. | Charge: Variable Trigger | Burn. |
| Cyclone Drive (Senkuu Shoureppa / 閃空衝裂破, “Victory Light Spear”) | Light | Charged Arte | - | 12 TP | - | Charge: Tornado Drive | Aerial; Confusion. |
| Arc Blaze (Tide Spark / タイドスパーク) | Fire | Charged Arte | - | 10 TP | Forces downed enemies to stand after 200 Arc Fire uses. | Charge: Arc Fire | Stand Up; Burn. |
| Guardian Grove (Shugo Houtsuijin / 守護砲追陣) | Light | Charged Arte | PSY | 15 TP | Heals more and allows movement before glyph disappears after Guardian Field use milestones. | Charge: Guardian Field | Heals HP; Confusion. |
| Punishing Beam (Aerial Laser / エアリアルレイザー) | Wind | Charged Arte | - | 14 TP | First hit forces downed enemies to stand after 200 Punishing Shot uses. | Charge: Punishing Shot | Stand Up; Knockdown; Paralysis. |
| Twin Moonlight Cleft (Shingetsusousen / 真月掃閃) | None | Charged Arte | - | 16 TP | - | Charge: Moonlight Cleft | - |
| Storm Shot (Shooting Rain / シューティングレイン) | Water | Charged Arte | - | 17 TP | - | Charge: Squall Shot | Weak. |
| Terra Fissure (Chiryuusenha / 地竜閃覇) | Earth | Charged Arte | - | 13 TP | - | Charge: Terra Rupture | Knockdown; Slow. |
| Homing Cannon (Chase Cannon / チェイスキャノン) | Dark | Charged Arte | DEX | 12 TP | - | Charge: Homing Shot | Aerial; Terror. |
| Dragon Salvo (Houryuu Rengazan / 砲竜連牙斬) | None | Charged Arte | - | 20 TP | - | Charge: Dragon Swarm | Multi-hit combo. |
| Sweeping Shot (Shell Vanguard / シェル・ヴァンガード) | None | Charged Arte | - | 18 TP | Forces downed enemies to stand after 200 Pulse Shot uses. | Charge: Pulse Shot | Stand Up. |
| Devil Flare (Majuu Senkoudan / 魔銃閃光断) | Fire | Charged Arte | - | 24 TP | Becomes usable in midair after 100 Dark Radiance uses. | Charge: Dark Radiance | Aerial; Knockdown; Burn. |
| Abyssal Inferno (Majuu Bakuenzan / 魔銃爆炎斬) | Fire | Charged Arte | - | 26 TP | - | Charge: Demon Inferno | Knockdown; Burn. |
| Muzzle Roar (マズルロアー) | Dark | Charged Arte | INT | 28 TP | Adds extra hits after 200 and 400 Cross Cleave uses. | Charge: Cross Cleave | Terror. |
| Linked Artes (共鳴術技リンクアーツ - Link Artes) | |||||||
| Demonic Chaos (Majin Rengazan / 魔神連牙斬) | None | Linked Arte | - | - | - | Alvin + Jude. Demon Fang + Demon Fist. | Forces downed enemies to stand. |
| Sharp Current (Tenryuu Tsuijinsen / 転留追刃穿) | Water | Linked Arte | - | - | Deals one extra hit while Charge is active. | Alvin + Jude. Arc Fire + Aqua Sweep. | Knockdown; Weak. |
| Diving Falcon (Hiten Shouseiku / 飛天翔星駆) | Wind | Linked Arte | - | - | Travel distance increases up to 500 uses. | Alvin + Jude. Punishing Shot + Rising Falcon. | Paralysis. |
| Force Wave (Kyokoushouha / 拒甲掌破) | None | Linked Arte | - | - | Uses Sweeping Shot motions while Charge is active. | Alvin + Jude. Pulse Shot + Palm Strike. | - |
| Inferno Dance (Reflect Bombing / リフレクトボミング) | Fire | Linked Arte | - | - | Gains an extra hit while Charged; range increases with use. | Alvin + Jude. Demon Inferno + Swallow Dance. | Burn. |
| Shatter Circle (Bakujinsanka / 爆陣散画) | None | Linked Arte | - | - | Fragment count increases with use. | Alvin + Milla. Variable Trigger + Condemnation. | Marks enemies with delayed-explosion glyphs. |
| Wyrm Wrath (Ryuuko Metsugazan / 龍虎滅牙斬) | None | Linked Arte | - | - | - | Alvin + Milla. Tornado Drive + Death Knell. | Forces downed enemies to stand, then knocks them down. |
| Hell Pyre (Gurenken / 紅蓮剣) | Fire | Linked Arte | - | - | - | Alvin + Milla. Tiger Blade + Fireball. | Knockdown; Burn. |
| Lightning Tiger Blade (Shuusouraizan / 襲爪雷斬) | Fire / Wind | Linked Arte | - | - | - | Alvin + Milla. Dark Radiance + Bolt Strike + Thunder Blade. | Knockdown; Burn; Paralysis. |
| Quake Breaker (Quake Raider / クェイクレイダー) | Earth | Linked Arte | - | - | Gains extra hits at 50, 100, and 150 uses. | Alvin + Milla. Terra Rupture + Rock Trine. | Knockdown; Slow. |
| Impact Cross (Shouha Juumonji / 衝破十文字) | None | Linked Arte | - | - | - | Alvin + Leia. Sonic Thrust + Darting Claw. | - |
| Invigorating Rain (Ail Shower / エールシャワー) | Water | Linked Arte | - | - | Healing speed increases after 200 uses. | Alvin + Leia. Squall Shot + Heal. | Heals 50% HP and raises physical/magical attack by 40%. |
| Spinning Thunder (Gouha Tenbuyou / 轟覇転武踊) | None | Linked Arte | - | - | - | Alvin + Leia. Moonlight Cleft + Crescent Flash. | - |
| Pow Blade (Pikohazan / ピコ破斬) | Light | Linked Arte | - | - | Gains an extra hit while Charged. | Alvin + Elize. Tiger Blade + Pow Hammer. | Confusion; Stun. |
| Teepo Cannon (Tipo BUSTER / ティポ・BUSTER) | Fire | Linked Arte | - | - | Can be extended after 100 uses. | Alvin + Elize. Variable Trigger + Teepo Spray. | Knockdown; Burn. |
| Teepo Unleashed (Tipo Tipo Chaser / ティポティポチェイサー) | Dark | Linked Arte | - | - | Tracking improves by 120 uses; range by 200 uses. | Alvin + Elize. Homing Shot + Teepo Vacuum. | Terror. |
| Guardian Frost (Shugo Hyousoujin / 守護氷槍陣) | Water / Earth | Linked Arte | - | - | Pulling strength increases with use. | Alvin + Rowen. Guardian Field + Glacial Core. | Weak; Slow. |
| Fatal Circle (Fatal Circular / フェイタルサーキュラー) | Light | Linked Arte | - | - | - | Alvin + Rowen. Squall Shot + Severed Fate. | Confusion. |
| Arcane Artes (奥義 - Ougi) | |||||||
| Hell Fryer (Garyuu Gurenken / 我流紅蓮剣) | Fire | Arcane Arte | - | 30 TP | Attack speed increases while Charge is active. | Lilium Orb: Orb 2 Node 2 | Knockdown; Burn; Alvin becomes airborne. |
| Mystic Artes (秘奥義 - Hi Ougi) | |||||||
| Terminus Pride (Expendable Pride / エクスペンダブルプライド) | Fire | Mystic Arte | - | - | - | Overlimit; hold Attack after Hell Fryer. | Grants 1 stacked Charge. |
| Name | Link | SP Cost | Requirements | Notes |
|---|---|---|---|---|
| Parameter Skills (パラメータスキル) | ||||
| Strength (ストレングス) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Strength by 5%. |
| Strength 2 (ストレングス2) | Yes | 4 | Lilium Orb: Orb 2 Node 4 | Increases Strength by 10%. |
| Strength 3 (ストレングス3) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Strength by 15%. |
| Vitality (スタミナ) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Vitality by 5%. |
| Vitality 2 (スタミナ2) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Vitality by 10%. |
| Agility (アジリティ) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Agility by 5%. |
| Agility 2 (アジリティ2) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Agility by 10%. |
| Intelligence (インテリジェンス) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Intelligence by 5%. |
| Intelligence 2 (インテリジェンス2) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Intelligence by 10%. |
| Psyche (マインド) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Psyche by 5%. |
| Psyche 2 (マインド2) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Psyche by 10%. |
| Dexterity (デクステリティ) | Yes | 3 | Lilium Orb: Orb 1 Node 7 | Increases Dexterity by 5%. |
| Dexterity 2 (デクステリティ2) | Yes | 4 | Lilium Orb: Orb 2 Node 6 | Increases Dexterity by 10%. |
| Stamina (バイタリティ) | Yes | 3 | Lilium Orb: Orb 1 Node 1 | Increases max HP by 5%. |
| Stamina 2 (バイタリティ2) | Yes | 4 | Lilium Orb: Orb 1 Node 8 | Increases max HP by 10%. |
| Stamina 3 (バイタリティ3) | Yes | 6 | Lilium Orb: Orb 2 Node 4 | Increases max HP by 15%. |
| Spirit (スピリッツ) | Yes | 3 | Lilium Orb: Orb 1 Node 4 | Increases max TP by 5%. |
| Spirit 2 (スピリッツ2) | Yes | 4 | Lilium Orb: Orb 2 Node 4 | Increases max TP by 10%. |
| Assault (Exceed 1 / エクシード) | No | 8 | Lilium Orb: Orb 1 Node 3 | Increases max AC by 1. |
| Assault 2 (Exceed 2 / エクシード2) | No | 10 | Lilium Orb: Orb 1 Node 5 | Increases max AC by 1. |
| Assault 3 (Exceed 3 / エクシード3) | No | 12 | Lilium Orb: Orb 2 Node 2 | Increases max AC by 1. |
| Linked Action (Exceed Link / エクシードリンク) | Yes | 12 | Skill Tome: "Vigor Shared" (Advanced Group Coliseum) | Increases max AC by 1; linked partner also gains +1 AC. |
| Solid Guard (ウィルガード) | No | 2 | Lilium Orb: Orb 1 Node 2 | Reduces damage taken while guarding. |
| Earth Guard (アースガード) | Yes | 3 | Lilium Orb: Orb 1 Node 3 | Increases Earth resistance by 30%. |
| Water Guard (アクアガード) | Yes | 3 | Lilium Orb: Orb 1 Node 6 | Increases Water resistance by 30%. |
| Fire Guard (ファイアガード) | Yes | 3 | Lilium Orb: Orb 1 Node 8 | Increases Fire resistance by 30%. |
| Wind Guard (ウィンドガード) | Yes | 3 | Lilium Orb: Orb 1 Node 3 | Increases Wind resistance by 30%. |
| Light Guard (ライトガード) | Yes | 3 | Lilium Orb: Orb 2 Node 2 | Increases Light resistance by 30%. |
| Dark Guard (ダークガード) | Yes | 3 | Lilium Orb: Orb 1 Node 8 | Increases Dark resistance by 30%. |
| Life Up (ライフアップ) | No | 4 | Lilium Orb: Orb 2 Node 1 | 1% chance to increase max HP by 2% after battle. |
| Mind Up (メンタルアップ) | No | 4 | Lilium Orb: Orb 2 Node 1 | 1% chance to increase max TP by 1% after battle. |
| Happiness (ハピネスシング) | No | 3 | Skill Tome: "Joyful Guide" (Mon Highlands – Aifread's Treasure) | 5% chance for +10% EXP at end of battle. |
| EXP Share (イメージトレーニング) | No | 1 | Skill Tome: "Soul Dividend" (Lakutam Highroad – Aifread's Treasure) | Receives bonus EXP while not in the active party. |
| Link Brigade (メニメニリンク) | No | 3 | Lilium Orb: Orb 2 Node 2 | Increases EXP gained based on links used in a battle. |
| Attack Conversion (フィジカルコンバートA) | No | 1 | Lilium Orb: Orb 2 Node 2 | -25% Arte Attack; +25% Physical Attack. |
| Defense Conversion (フィジカルコンバートD) | No | 1 | Lilium Orb: Orb 2 Node 3 | -25% Arte Defense; +25% Physical Defense. |
| Chivalry (シバルリー) | No | 3 | Lilium Orb: Orb 1 Node 5 | +5% base stats per female in the active party. |
| Action Skills (アクションスキル) | ||||
| Magic Guard (マジックガード) | No | 3 | Lilium Orb: Orb 1 Node 1 | Reduces magical damage when guarding with Down + Guard. |
| All Guard (オールガード) | No | 6 | Lilium Orb: Orb 2 Node 8 | Magic Guard also reduces physical damage. |
| Minimum Damage (1ダメージ / 1 Damage) | No | 1 | Skill Tome: "Pinprick" (Old Vicalle Mines – Aifread's Treasure) | All attacks deal 1 damage. |
| Mirage Step (ステッパー / Stepper) | No | 2 | Lilium Orb: Orb 2 Node 5 | Backstep and front step no longer consume AC. |
| Combo Siphon (コンボメンタルサプライ / Combo Mental Supply) | No | 4 | Lilium Orb: Orb 1 Node 4 | Recovers 1% TP every 9 hits in a combo. |
| Momentary Gain (スプレンダーアサルト / Splendor Assault) | No | 5 | Lilium Orb: Orb 1 Node 1 | Increases AC by 3 after a backstep evasion of a grounded melee. |
| Mirage Assault (ムーヴィングアサルト / Moving Assault) | Yes | 9 | Lilium Orb: Orb 1 Node 6 | Attacking while holding L1 performs a sidestep attack. |
| Flash Guard (フラッシュガード) | No | 2 | Lilium Orb: Orb 1 Node 2 | Reduces damage by 90% when guarding with perfect timing. |
| TP Restoration Guard (TPドレインガード / TP Drain Guard) | Yes | 3 | Lilium Orb: Orb 1 Node 3 | Recovers 25% max TP on a successful Flash Guard. |
| Extended Window (ディレイリンクアーツ / Delay Link Artes) | Yes | 6 | Lilium Orb: Orb 2 Node 1 | Doubles the input window for Linked Artes. |
| Blunt Force (アタックフェイント / Attack Feint) | Yes | 4 | Lilium Orb: Orb 1 Node 3 | Increases chance to Stun with physical attacks by 5%. |
| Critical (クリティカル) | Yes | 6 | Lilium Orb: Orb 1 Node 6 | Increases critical hit rate by 3%. |
| Sustained Critical (クリティカルキープ / Critical Keep) | Yes | 20 | Lilium Orb: Orb 1 Node 8 | All attacks are critical hits during Overlimit. |
| Disorienting Strike (ストッパー / Stopper) | Yes | 3 | Lilium Orb: Orb 1 Node 8 | Increases stagger duration from basic attacks by 25%. |
| Charge Plus (チャージプラス) | No | 7 | Lilium Orb: Orb 1 Node 4 | Charge can stack one additional time. |
| Charge Plus 2 (チャージプラス2) | No | 7 | Lilium Orb: Orb 1 Node 6 | Charge can stack one additional time. |
| Charge Plus 3 (チャージプラス3) | No | 7 | Lilium Orb: Orb 2 Node 5 | Charge can stack one additional time. |
| Charge Breaker (チャージブレイカー) | No | 10 | Lilium Orb: Orb 2 Node 4 | Enables Guard Break on all hits while Charge is active. |
| Charge Breaker 2 (チャージブレイカー2) | No | 20 | Skill Tome: "Tetra Infusion" (Alvin Advanced Coliseum) | Guarantees staggering on all hits at 4 stacked Charges. |
| Sustained Charge (チャージキープ / Charge Keep) | No | 4 | Lilium Orb: Orb 1 Node 8 | Charge is not lost if an attack misses. |
| Speed Charge (スピードチャージ) | No | 7 | Lilium Orb: Orb 2 Node 7 | Increases Charge speed. |
| Mind Charge (チャージメンタルプラス / Charge Mental Plus) | No | 5 | Lilium Orb: Orb 2 Node 8 | Recovers 3% max TP when Charge is activated. |
| Charge Armor (チャージドアーマー / Charged Armor) | No | 6 | Gun Belt key item ("Mother and Child" subevent) | Cannot be staggered while Charge is active. |
| Fatal Opening (スプレンダークリティカル / Splendor Critical) | Yes | 14 | Lilium Orb: Orb 2 Node 8 | Next Linked Arte is guaranteed critical after backstep evasion. |
| Support Skills (サポートスキル) | ||||
| HP Gain (HPゲイン) | No | 3 | Lilium Orb: Orb 1 Node 2 | Recovers 10% max HP when defeating an enemy. |
| TP Gain (TPゲイン) | No | 4 | Lilium Orb: Orb 1 Node 2 | Recovers 2% max TP when defeating an enemy. |
| HP Gain 2 (HPゲイン2) | No | 4 | Lilium Orb: Orb 2 Node 4 | Recovers 1% max HP every 5 hits in a combo. |
| TP Gain 2 (TPゲイン2) | No | 5 | Lilium Orb: Orb 2 Node 7 | Recovers 1% max TP every 5 hits in a combo. |
| Immunity (イミュニティ) | No | 5 | Lilium Orb: Orb 1 Node 4 | Reduces chance of physical ailments by 50%. |
| Limit Fever (リミッツフィーバー / Limits Fever) | No | 6 | Lilium Orb: Orb 2 Node 5 | Artes do not consume TP during Overlimit. |
| Over Extension (リミター / Limiter) | Yes | 7 | Lilium Orb: Orb 2 Node 3 | Increases Overlimit duration by 2 seconds. |
| Over Extension 2 (リミター2 / Limiter 2) | Yes | 5 | Lilium Orb: Orb 2 Node 3 | +1 second Overlimit when connecting a Linked Arte (once per arte). |
| Over Extension 3 (リミター3 / Limiter 3) | Yes | 5 | Lilium Orb: Orb 2 Node 7 | +2 seconds Overlimit when linking after partner change (once per arte). |
| HP Surge (リバイバルエナジーHP / Revival Energy HP) | No | 12 | Lilium Orb: Orb 2 Node 3 | Revives with full HP once per battle. |
| TP Surge (リバイバルエナジーTP / Revival Energy TP) | No | 10 | Lilium Orb: Orb 2 Node 3 | Revives with full TP once per battle. |
| TP Combo Support (コンボTPサポート / Combo TP Support) | No | 4 | Lilium Orb: Orb 1 Node 2 | Reduces TP cost by 20% after 4 hits; 40% after 8+ hits by an ally. |
| Advantageous Assault (アサルトコンディション / Assault Condition) | No | 3 | Lilium Orb: Orb 2 Node 2 | Recovers 2% max TP when attacking a statused enemy with a normal attack. |
| Level Restore (グロウアップヒール / Grow Up Heal) | No | 4 | Lilium Orb: Orb 1 Node 1 | Fully restores HP and TP upon leveling up. |
| Fury Stoke (アピールターゲット / Appeal Target) | No | 1 | Lilium Orb: Orb 2 Node 8 | Taunt for 5 seconds to reduce enemy targeting of the user. |
| HP Bench Warmer (ベンチウォーマーHP / Benchwarmer HP) | No | 3 | Lilium Orb: Orb 2 Node 7 | Recovers HP while not in the active party. |
| TP Bench Warmer (ベンチウォーマーTP / Benchwarmer TP) | No | 4 | Lilium Orb: Orb 2 Node 7 | Recovers TP while not in the active party. |
| Heal Share Plus (ヒールシェアプラス) | No | 8 | Lilium Orb: Orb 2 Node 1 | Increases healing shared while linked to 50%. |
| Sustained Limit (リミッツキープ / Limits Keep) | No | 8 | Skill Tome: "Widened Limits" (Helioborg Fortress – Aifread's Treasure) | Extends Overlimit duration after arcane artes. |
| Impregnable Guard (ハイガード / High Guard) | Yes | 8 | Skill Tome: "Absolute Defense" (Orda Palace – Aifread's Treasure) | Cannot be guard broken. |
| Life Reversal (ライフリバース / Life Rebirth) | Yes | 8 | Lilium Orb: Orb 2 Node 8 | Gradually recovers half of the most recent damage taken as HP. |
| Safety Net (リンクスラッシャー / Link Slasher) | No | 2 | Lilium Orb: Orb 1 Node 4 | Prevents link encounters. |
| Natural Recovery (ナチュラルリカバー / Natural Recover) | Yes | 4 | Lilium Orb: Orb 1 Node 5 | Automatically recovers from status ailments when standing still. |
| Medicinal Meditation (HPリラックス / HP Relax) | Yes | 3 | Lilium Orb: Orb 1 Node 5 | Gradually recovers HP while doing nothing in combat. |
| Recall (リコール / Resurrect) | No | 8 | Lilium Orb: Orb 2 Node 7 | 40% chance to auto-revive once per battle. |
| Name | Element | P. ATK | A. ATK | Cost | Sell | Shop Lv | Acquisition |
|---|---|---|---|---|---|---|---|
| Broadsword (ブロードソード) | None | 119 | 56 | 650 | 227 | 1 | Lv 1. Inital Alvin. |
| Lazy Iron (レイジーアイアン) | None | 185 | 84 | 1310 | 458 | 4 | Lv 4 |
| Regal Blade / Formal Blade (フォーマルブレイド) | None | 251 | 112 | 2210 | 773 | 9 | Lv 9 |
| Bastard Sword (バスタードソード) | None | 317 | 140 | 3330 | 1165 | 14 | Lv 14 |
| Solid Breaker (ソリッドブレイカー) | Earth | 383 | 168 | 4690 | 1641 | 19 | Lv 19 |
| Stormbringer / Gale Causer (ゲイルカウザー) | Wind | 449 | 196 | 6270 | 2194 | 24 | Lv 24 |
| Wrecking Blade / Assault Rukh (アサルトルーク) | None | 514 | 224 | 8070 | 2824 | 29 | Lv 29 |
| Geocrusher (ジオクラッシャー) | None | 580 | 252 | 10110 | 3538 | 34 | Lv 34 |
| Heavy Anchor / Banish Anchor (バニッシュアンカー) | None | 646 | 280 | 12380 | 4333 | 39 | Lv 39 |
| Mourning Edge / Apelpisia (アペルプシア) | None | 712 | 308 | 14870 | 5204 | 44 | Lv 44 |
| Savage Flare (サヴィッチフレア) | Fire | 778 | 336 | 17590 | 6156 | 49 | Lv 49 |
| Mako / Depth Predator (デプスプレデター) | Water | 844 | 364 | 20540 | 7189 | 54 | Lv 54 |
| The Shredder / Great Ripper (グレートリッパー) | None | 908 | 392 | 23690 | 8291 | 59 | Lv 59 |
| Brute Masher / Ogre Masher (オーガマッシャー) | None | 974 | 420 | 27090 | 9481 | 64 | Lv 64 |
| Radiator (ラディエイター) | None | 1040 | 448 | 30720 | 10752 | 69 | Lv 69 |
| Redeemer / Vice Eraser (ヴァイスイレイザー) | Light | 1106 | 476 | 34590 | 12106 | 74 | Lv 74 |
| Ogre Sword / Onibouchou Rakan (鬼包丁・羅漢) | None | 1172 | 504 | 38670 | 13534 | 79 | Lv 79 |
| Impulse Edge / Murderous Urge (マーダレスアージ) | Dark | 1238 | 532 | 42990 | 15046 | 84 | Lv 84 |
| Cluster Fang (クラスタルファング) | Earth | 1303 | 560 | 47520 | 16628 | 89 | Lv 89 |
| Dyno Smasher / Dinosauro Hell (ディノサウロ・ヘル) | None | 1369 | 588 | 52280 | 18298 | 94 | Lv 94 |
| Adahalma, the Condemned (大枷剣アダハルマ) | None | 1411 | 605 | 56310 | 19708 | 100 | Lv 100 |
| Squid on a Stick (焼きイカ) | None | 900 | 300 | - | - | - | Reward from Alvin's Grand Master Arena |
| Vicehein, the Howler (断魔剣ヴァイスヘイン) | None | 970* | 620* | - | - | - | Drop: Schweiss. ATK scales with enemies felled while linked after the 'Golden Mage Knight' subevent. |